"WSQ image library" for Windows CE / Windows Mobile / Pocket PC (version 2.0)





  

WSQ image library adds the power of WSQ (FBI's Wavelet Scalar Quantization) file format to your software projects using only a few lines of code.
The library also supports 4 other graphic file formats and allows conversion between them.

Free WSQ Viewer demonstrates capabilities of WSQ image library.


Importance of WSQ format


Electronic fingerprints submitted to the FBI either through Integrated Automated Fingerprint Identification System (IAFIS), or Electronic Fingerprint Image Print System (EFIPS) may not be compressed with any technique other than WSQ.

Licensing of WSQ image library


How long does the license last?
Buy once, use forever!
The license is perpetual. There is no annual fee. There is no timing limitation.
“WSQ image library” is NOT a subscription.
All future updates are included with your one-time purchase at no additional charge.
You will get all updated versions of “WSQ image library” without any additional payment.


Price of WSQ image library


Licensing of “WSQ image library (for Windows CE / Windows Mobile / Pocket PC)” is available in two ways:

1) runtime free/royalty free. This means when you buy such a license, your organization/company can run “WSQ image library (for Windows CE / Windows Mobile / Pocket PC)” on unlimited number of computers.
WSQ image library (for Windows CE / Windows Mobile / Pocket PC) runtime free / royalty free license costs 126.00 U.S. dollars.

2) licensing individual computers. The price for the first license (single developer license) is 13.00 US dollars, and the price for additional client licenses is 4.00 US dollars per license. One license means one computer.
Let you illustrate with the example.
Suppose you want to run “WSQ image library (for Windows CE / Windows Mobile / Pocket PC)” on six(6) computers.
Then the price will be:

13.00 US dollars (first license) + 4.00 US dollars x 5 (five additional client computers) = 13.00 + 4.00 x 5 = 33 US dollars.

Android, Windows 32-bit, Windows 64-bit, Linux 32-bit, Linux 64-bit and macOS 64-bit versions of WSQ Image Library are considered separate products and each has its own pricing.
To order "WSQ image library (for Windows CE / Windows Mobile / Pocket PC)" please click here


WSQ image library specifications


Table 1 Format of WSQ image library

FeatureFormat
Operating systemWindows CE / Windows Mobile / Pocket PC (ARMV4/ARMV4I)
Library formatDLL (Dynamic Link Library)
Format of exported functionsC language
Calling convention
of exported functions
(default)
Winapi (__cdecl)
Internal engineC++



Table 2 Supported formats for reading

FormatDescription
WSQFBI's Wavelet Scalar Quantization
BMPWindows Bitmap Graphics
JPGJoint Photographic Experts Group images
PNGPortable Network Graphics images
GIFCompuserve Graphic Interchange Format images



Table 3 Supported formats for writing

FormatDescription
WSQFBI's Wavelet Scalar Quantization
BMPWindows Bitmap Graphics



Table 4 Functions available in the library

FunctionDescription
HBITMAP CreateBMPFromFile(const TCHAR *filename)Creates an HBITMAP from an image file. The extension of the file name determines the file type. Always returns 24-bit DIB (Device Independent Bitmap) HBITMAP. Returns an HBITMAP if successful, NULL otherwise.
SaveBMPToFile(HBITMAP hBitmap, const TCHAR *filename, int filetype)Saves the contents of an HBITMAP to a file. Returns 1 if successful, 0 otherwise.
"filetype" denotes integer with possible values:
1 - WSQ
2 - Windows BMP
HBITMAP CreateBMPFromWSQByteArray(unsigned char *input_wsq_byte_array, int size_of_input_wsq_byte_array)Creates an HBITMAP from WSQ compressed byte array. Returns an HBITMAP if successfull, NULL otherwise.
int SaveWSQByteArrayToImageFile(unsigned char *input_wsq_byte_array, int size_of_input_wsq_byte_array, const TCHAR *filename, int filetype)Saves WSQ compressed byte array to an image file. Returns 1 if successfull, 0 otherwise.
"filetype" denotes integer with possible values:
1 - WSQ
2 - Windows BMP
void WriteWSQ_bitrate(double bitrate)Sets current WSQ bitrate. For example 0.75, 2.25 (-1.0 if unknown).
double ReadWSQ_bitrate()Reads current WSQ bitrate. For example 0.75, 2.25 (-1.0 if unknown).
void WriteWSQ_ppi(int ppi)Sets current WSQ ppi (pixels per inch). Value "-1" is used for unknown ppi.
int ReadWSQ_ppi()Reads current WSQ ppi (pixels per inch). Value "-1" is used for unknown ppi.
void WriteWSQ_comment(TCHAR *comment)Sets current WSQ comment text.
TCHAR* ReadWSQ_comment()Reads current WSQ comment text.
void WriteTIFFcompression(int tiff_compression)Empty function.
void WriteTIFFpredictor(int tiff_predictor)Empty function.
void SetShowFilePropertiesDialog(int file_properties_dialog)Empty function.
void ShowFileConverter()Empty function.
int WSQ_decode_stream(unsigned char *input_data_stream, const int input_stream_length, unsigned char **output_data_stream, int *width, int *height, int *ppi, unsigned char **comment_text)Decodes memory stream (memory block) from WSQ format into uncompressed format. Returns 1 if successful, or error code otherwise.
int WSQ_encode_stream(unsigned char *input_data_stream, const int width, const int height, const double bitrate, const int ppi, TCHAR *comment_text, unsigned char **output_data_stream, int *output_stream_length)Encodes memory stream (memory block) from uncompressed format into WSQ format. Returns 1 if successful, or error code otherwise.
HBITMAP ConvertHBITMAPtoGrayScale256(HBITMAP hBitmap)Converts any HBITMAP to 8-bit 256 grayscale HBITMAP. Returns an HBITMAP if successful, NULL otherwise.
int SaveHBITMAPtoFileAsGrayScale256BMP(HBITMAP hBitmap, const TCHAR *filename)Saves the contents of an HBITMAP to 8-bit 256 grayscale BMP file. Returns 1 if successful, 0 otherwise.
int ReadWSQ_implementation_number()Reads WSQ implementation number.
RegisterWSQ()Registers WSQ image library on the computer. Returns 1 if successful, 0 otherwise.



WSQ format description


In the USA, fingerprints have traditionally been collected on cards, each card containing the inked impressions of all ten fingers. The U.S. Federal Bureau of Investigation's fingerprint database began in 1924 with a cataloged collection of 810,188 cards. By the start of World War II, this collection had grown to over 10 million cards, and by 1946 had reached over 100 million cards.

In 1995 this collection was contained on over 200 million cards stored in filing cabinets occupying one acre of floor space in the J. Edgar Hoover building in Washington D.C. and archive size was increasing at the rate of 30,000 to 50,000 new cards per day.

Digitization of fingerprint cards seemed to be the most obvious choice and the project named FBI's Integrated Automated Fingerprint Identification System (IAFIS) was started to cope with the design and implementation of a national standard for collecting, encoding, storing, and retrieving digitized fingerprint images. According to the FBI standard fingerprints are stored as 8-bit grayscale images. Each fingerprint card, when digitized at 500 dpi requires about 10 Mbytes of storage. The FBI's entire collection would therefore consume two petabytes (2,000,000,000 megabytes) of electronic storage space.

The need for an effective compression technique was then very urgent. Unfortunately, neither the well-known lossless methods nor the JPEG methods were found to be satisfactory. Most lossy compression methods, such as JPEG, discard the smallest (highest frequency) details in images, and at higher compression ratios unacceptably distorts the image. Contained within fingerprints are tiny details that are considered admissible points of identification in a court of law. To JPEG, these details may be regarded as noise and removed. The JPEG quantization matrix also allows blocking artifacts to occur in the image at compression ratios above about 10:1. Shifting bits to the high frequencies to preserve small details will only make the blocking worse.

Lossless compression methods, such as LZW and JBIG, cannot achieve the high compression ratios of WSQ on fingerprint data, with 2:1 typically being the best.

A new compression technique (with small acceptable loss), called Wavelet Scalar Quantization (WSQ) was developed and it became the FBI standard for the compression of 500 dpi fingerprint images.

WSQ is a lossy compression method that is well-suited for preserving the very high resolution details of grayscale images while maintaining high compression ratios of typically 12:1 to 15:1 on images that have not undergone "quality enhancements" (such as histogram equalization) to improve the appearance of the image.



Table 5 WSQ file format specifications

FeatureDescription
NameFBI's Wavelet Scalar Quantization file format.
Also known as: FBI Fingerprint Format or FBI WSQ
ApplicationThe standard file format used by the FBI for storage and interchange of grayscale fingerprint images
OriginatorFBI (U.S. Federal Bureau of Investigation)
TypeBitmap
Colors8 bit grayscale
CompressionWavelet Scalar Quantization
Maximum image size64K x 64K
Multiple images per fileNo



Adding WSQ image library to your software project


Using WSQ image library is very easy. Only 2-3 steps and a few lines of code are needed. Several examples are provided below.
Microsoft Visual C# .NET
Microsoft Visual Basic .NET


Microsoft Visual C# .NET


Click here for important notes for .NET developers

Step 1
Load WSQ library and declare its functions. Add following lines to your code:

  
[DllImport("WSQ_library.dll")]
public static extern IntPtr CreateBMPFromFile(String lpszFileName);
[DllImport("WSQ_library.dll")]
public static extern void SaveBMPToFile(IntPtr hBitmap, String filename, Int32 filetype);
[DllImport("WSQ_library.dll")]
public static extern void RegisterWSQ();

Step 2
Call and use WSQ library functions:

  
bp = CreateBMPFromFile(ofd.FileName);
or
SaveBMPToFile(bp, sfd.FileName, sfd.FilterIndex);

To download Microsoft Visual C# .NET 2008 sample project click here



Microsoft Visual Basic .NET


Click here for important notes for .NET developers

Step 1
Add declarations of WSQ library functions using PInvoke (platform invoke) mechanism:

  
<DllImport("WSQ_library.dll", CharSet:=CharSet.Unicode)> _
Shared Function CreateBMPFromFile(ByVal lpszFileName As String) As IntPtr
End Function
<DllImport("WSQ_library.dll", CharSet:=CharSet.Unicode)> _
Shared Function SaveBMPToFile(ByVal hBitmap As IntPtr, ByVal lpszFileName As String, _
ByVal ifiletype As Short) As Short
End Function
<DllImport("WSQ_library.dll", CharSet:=CharSet.Unicode)> _
Shared Sub RegisterWSQ()
End Sub

Step 2
Call and use WSQ library functions:

  
OutputPicture.Image = Bitmap.FromHbitmap(CreateBMPFromFile(OpenFileDialog1.FileName))
or
iResult = SaveBMPToFile((New Bitmap(OutputPicture.Image)).GetHbitmap(), SaveFileDialog1.FileName,
SaveFileDialog1.FilterIndex)

To download Microsoft Visual Basic .NET 2008 sample project click here



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