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WSQ image library adds the power of WSQ (FBI's Wavelet Scalar Quantization) file format to your software projects using only a few lines of code.
The library also supports JPEG-2000, ANSI/NIST-ITL 1-2000 Type-8 signature and other graphic file formats and allows conversion between them.
Free WSQ Viewer demonstrates capabilities of WSQ image library.
Importance of WSQ format
Electronic fingerprints submitted to the FBI either through Integrated Automated Fingerprint Identification System (IAFIS), or Electronic Fingerprint Image Print System (EFIPS) may not be compressed with any technique other than WSQ.
Licensing of WSQ image library
How long does the license last?
Buy once, use forever!
The license is perpetual. There is no annual fee. There is no timing limitation.
“WSQ image library” is NOT a subscription.
All future updates are included with your one-time purchase at no additional charge.
You will get all updated versions of “WSQ image library” without any additional payment.
Price of WSQ image library
Licensing of “WSQ image library (for Windows 32-bit)” is available in two ways:
1) runtime free/royalty free. This means when you buy such a license, your organization/company can run “WSQ image library (for Windows 32-bit)” on unlimited number of computers.
WSQ image library (for Windows 32-bit) runtime free / royalty free license costs 758.00 U.S. dollars.
2) licensing individual computers. The price for the first license (single developer license) is 189.00 US dollars, and the price for additional client licenses is 19.00 US dollars per license. One license means one computer.
Let you illustrate with the example.
Suppose you want to run “WSQ image library (for Windows 32-bit)” on six(6) computers.
Then the price will be:
189.00 US dollars (first license) + 19.00 US dollars x 5 (five additional client computers) = 189.00 + 19.00 x 5 = 284 US dollars.
Android, Windows 32-bit, Windows 64-bit, Linux 32-bit, Linux 64-bit and macOS 64-bit versions of WSQ Image Library are considered separate products and each has its own pricing.
To order "WSQ image library (for Windows 32-bit)" please click here
WSQ image library specifications
Table 1 Format of WSQ image library
Feature | Format |
Operating system | Windows 95/98/2000/2003/NT/XP/Vista/7/8/10/11 |
Library format | DLL (Dynamic Link Library) |
Format of exported functions | C language |
Calling convention of exported functions (default) | __cdecl |
Calling conventions of exported functions available through additional wrapper DLL interface | __stdcall JNIEXPORT MatLab MEX FORTRAN |
Internal engine | C++ |
Table 2 Supported formats for reading
Format | Description |
WSQ | FBI's Wavelet Scalar Quantization |
BMP | Windows Bitmap Graphics |
TIFF | Macintosh Tagged Information File Format images |
TIF | PC Tagged Information File Format images |
JPG, JPEG | Joint Photographic Experts Group images |
JP2 | JPEG2000 Part 1 images |
JPC | JPEG2000 Code Stream images |
JPE | JPE images |
PNG | Portable Network Graphics images |
GIF | Compuserve Graphic Interchange Format images |
PSP | Paintshop Pro images |
JFIF | JFIF images |
RLE | Run length encoded Windows bitmaps |
DIB | Device independant Windows bitmaps |
TGA, WIN, VST, VDA, ICB | Truevision Targa Graphic images |
FAX | GFI fax images |
EPS | Encapsulated Postscript images |
PCX, PCC | ZSoft Paintbrush images (PC Paintbrush Bitmap Graphic) |
SCR | Word 5.x screen capture images |
RPF, RLA | Alias/Wavefront images |
SGI, RGBA, RGB | Silicon Graphics International true color images |
BW | SGI black/white images |
PSD | Photoshop images |
PDD | Photoshop images |
PPM | Portable pixel map images |
PGM | Portable gray map images |
PBM | Portable bitmap images |
CEL | Autodesk images / Animator Graphic (FLC and FLI formats) |
PIC | Autodesk images |
PCD | Kodak Photo-CD images |
CUT | Dr. Halo images |
IFF | Amiga Bitmap Graphic (8 bits) |
ICO | Windows icons |
WMF | Windows metafiles |
EMF | Windows enhanced meta files |
BIN | ANSI/NIST-ITL 1-2000 Type-8 signature (Uncompressed scanned binary image data) |
BIN | ANSI/NIST-ITL 1-2000 Type-8 signature (ANSI/EIA-538-1988 facsimile compression) |
Table 3 Supported formats for writing
Format | Description |
WSQ | FBI's Wavelet Scalar Quantization |
BMP | Windows Bitmap Graphics |
TIFF | Tagged Information File Format (no LZW compression) |
PNG | Portable Network Graphics |
JPG | Joint Photographic Experts Group |
RGB | Silicon Graphics International (uncompressed) |
TGA | Truevision Targa Graphic |
JP2 | JPEG2000 Part 1 |
JPC | JPEG2000 Code Stream |
BIN | ANSI/NIST-ITL 1-2000 Type-8 signature (Uncompressed scanned binary image data) |
BIN | ANSI/NIST-ITL 1-2000 Type-8 signature (ANSI/EIA-538-1988 facsimile compression) |
Table 4 Functions available in the library
Function | Description |
HBITMAP CreateBMPFromFile(const char *filename) | Creates an HBITMAP from an image file. The extension of the file name determines the file type. Always returns 24-bit DIB (Device Independent Bitmap) HBITMAP. Returns an HBITMAP if successful, NULL otherwise. |
SaveBMPToFile(HBITMAP hBitmap, const char *filename, int filetype) | Saves the contents of an HBITMAP to a file. Returns 1 if successful, 0 otherwise.
"filetype" denotes integer with possible values: 1 - WSQ 2 - Windows BMP 3 - TIFF 4 - PNG 5 - JPEG 6 - Targa 7 - RGB 8 - JP2 9 - JPC |
HBITMAP CreateBMPFromWSQByteArray(unsigned char *input_wsq_byte_array, int size_of_input_wsq_byte_array) | Creates an HBITMAP from WSQ compressed byte array. Returns an HBITMAP if successfull, NULL otherwise. |
int SaveWSQByteArrayToImageFile(unsigned char *input_wsq_byte_array, int size_of_input_wsq_byte_array, const char *filename, int filetype) | Saves WSQ compressed byte array to an image file. Returns 1 if successfull, 0 otherwise.
"filetype" denotes integer with possible values: 1 - WSQ 2 - Windows BMP 3 - TIFF 4 - PNG 5 - JPEG 6 - Targa 7 - RGB 8 - JP2 9 - JPC |
void WriteWSQ_bitrate(double bitrate) | Sets current WSQ bitrate. For example 0.75, 2.25 (-1.0 if unknown). |
double ReadWSQ_bitrate() | Reads current WSQ bitrate. For example 0.75, 2.25 (-1.0 if unknown). |
void WriteWSQ_ppi(int ppi) | Sets current WSQ ppi (pixels per inch). Value "-1" is used for unknown ppi. |
int ReadWSQ_ppi() | Reads current WSQ ppi (pixels per inch). Value "-1" is used for unknown ppi. |
void WriteWSQ_comment(char *comment) | Sets current WSQ comment text. |
char* ReadWSQ_comment() | Reads current WSQ comment text. |
void WriteTIFFcompression(int tiff_compression) | Sets the TIFF compression type. Available options are:
0 - NONE
1 - ZIP compression
(if ZIP compression is used, you also need to set TIFF "predictor" parameter)
2 - MACINTOSH compression |
void WriteTIFFpredictor(int tiff_predictor) | Sets the TIFF ZIP compression predictor value.
| void SetShowFilePropertiesDialog(int file_properties_dialog) | Enables/disables invocation of graphic file properties dialog window.
"file_properties_dialog" denotes integer with possible values: 1 - Show file properties dialog 0 - Do not show file properties dialog.
Function "void SetShowFilePropertiesDialog(int file_properties_dialog)" has effect only when saving WSQ and TIFF file types. |
void ShowFileConverter() | Obsolete legacy function which was removed and now is empty. In old versions of the library this function invoked graphic file format converter utility window. |
int WSQ_decode_stream(unsigned char *input_data_stream, const int input_stream_length, unsigned char **output_data_stream, int *width, int *height, int *ppi, unsigned char **comment_text) | Decodes memory stream (memory block) from WSQ format into uncompressed format. Returns 1 if successful, or error code otherwise. |
int WSQ_encode_stream(unsigned char *input_data_stream, const int width, const int height, const double bitrate, const int ppi, char *comment_text, unsigned char **output_data_stream, int *output_stream_length) | Encodes memory stream (memory block) from uncompressed format into WSQ format. Returns 1 if successful, or error code otherwise. |
HBITMAP ConvertHBITMAPtoGrayScale256(HBITMAP hBitmap) | Converts any HBITMAP to 8-bit 256 grayscale HBITMAP. Returns an HBITMAP if successful, NULL otherwise. |
int SaveHBITMAPtoFileAsGrayScale256BMP(HBITMAP hBitmap, const char *filename) | Saves the contents of an HBITMAP to 8-bit 256 grayscale BMP file. Returns 1 if successful, 0 otherwise. |
int ReadWSQ_implementation_number() | Reads WSQ implementation number. |
HBITMAP CreateHBITMAPfromNISTType8BinaryField(int type8_width, int type8_height, int type8_compression_type, unsigned char* type8_input_byte_array, int type8_input_byte_array_size) | Creates an HBITMAP from ANSI/NIST-ITL 1-2000 Type-8 signature image byte array. Always returns 24-bit DIB (Device Independent Bitmap) HBITMAP. Returns an HBITMAP if successful, NULL otherwise. |
HBITMAP CreateHBITMAPfromNISTType8UncompressedBinaryField(int type8_width, int type8_height, unsigned char* type8_input_byte_array, int type8_input_byte_array_size) | Creates an HBITMAP from ANSI/NIST-ITL 1-2000 Type-8 signature (uncompressed scanned binary image data) image byte array. Always returns 24-bit DIB (Device Independent Bitmap) HBITMAP. Returns an HBITMAP if successful, NULL otherwise. |
HBITMAP CreateHBITMAPfromNISTType8CompressedBinaryField(int type8_width, int type8_height, unsigned char* type8_input_byte_array, int type8_input_byte_array_size) | Creates an HBITMAP from ANSI/NIST-ITL 1-2000 Type-8 signature (ANSI/EIA-538-1988 facsimile compression) image byte array. Always returns 24-bit DIB (Device Independent Bitmap) HBITMAP. Returns an HBITMAP if successful, NULL otherwise. |
unsigned char* CreateNISTType8BinaryFieldfromHBITMAP(HBITMAP input_HBITMAP, int type8_compression_type) | Creates ANSI/NIST-ITL 1-2000 Type-8 signature image byte array from HBITMAP. Returns NULL on failure. |
unsigned char* CreateNISTType8UncompressedBinaryFieldfromHBITMAP(HBITMAP input_HBITMAP) | Creates ANSI/NIST-ITL 1-2000 Type-8 signature (uncompressed scanned binary image data) image byte array from HBITMAP. Returns NULL on failure. |
unsigned char* CreateNISTType8CompressedBinaryFieldfromHBITMAP(HBITMAP input_HBITMAP) | Creates ANSI/NIST-ITL 1-2000 Type-8 signature (ANSI/EIA-538-1988 facsimile compression) image byte array from HBITMAP. Returns NULL on failure. |
unsigned char* CreateImageFromNISTType8UncompressedBinaryField(unsigned char* type8_input_byte_array, int type8_input_byte_array_size, int type8_width, int type8_height) | Creates image bytes from ANSI/NIST-ITL 1-2000 Type-8 signature (uncompressed scanned binary image data) image byte array. Returns NULL on failure. |
unsigned char* CreateImageFromNISTType8CompressedBinaryField(unsigned char* type8_input_byte_array, int type8_input_byte_array_size, int type8_width, int type8_height) | Creates image bytes from ANSI/NIST-ITL 1-2000 Type-8 signature (ANSI/EIA-538-1988 facsimile compression) image byte array. Returns NULL on failure. |
int CreateNISTType8UncompressedBinaryFieldfromImage(unsigned char* input_image, int type8_width, int type8_height, unsigned char **output_type8_bytes, int *output_type8_bytes_length) | Creates ANSI/NIST-ITL 1-2000 Type-8 signature (uncompressed scanned binary image data) image byte array from image bytes. Returns NULL on failure. |
int CreateNISTType8CompressedBinaryFieldfromImage(unsigned char* input_image, int type8_width, int type8_height, unsigned char **output_type8_bytes, int *output_type8_bytes_length) | Creates ANSI/NIST-ITL 1-2000 Type-8 signature (ANSI/EIA-538-1988 facsimile compression) image byte array from image bytes. Returns NULL on failure. |
int ReadType8DataCompressionType() | Reads Type-8 data compression type. "0" means uncompressed scanned binary image data, "1" means ANSI/EIA-538-1988 facsimile compression. |
int ReadType8DataWidth() | Reads Type-8 signature image width. |
int ReadType8DataHeight() | Reads Type-8 signature image height. |
void WriteType8CompressionWidthHeight(int type8_width, int type8_height, int type8_compression_type) | Writes Type-8 signature image width, height and compression type ("0" means uncompressed scanned binary image data, "1" means ANSI/EIA-538-1988 facsimile compression). |
int ReadSizeOfNISTType8BinaryField() | Reads size of NIST Type-8 binary field. |
void SetNISTType8ImageColorInversion(int in_uncompressed_type8_image_inverted, int out_uncompressed_type8_image_inverted, int in_compressed_type8_image_inverted, int out_compressed_type8_image_inverted) | Sets NIST Type-8 image color inversion. |
RegisterWSQ() | Registers WSQ image library on the computer. Returns 1 if successful, 0 otherwise. |
Screenshots of available library windows are shown below.
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Figure 1 WSQ properties settings window
| Figure 2 TIFF properties settings window
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WSQ format description
In the USA, fingerprints have traditionally been collected on cards, each card containing the inked impressions of all ten fingers. The U.S. Federal Bureau of Investigation's fingerprint database began in 1924 with a cataloged collection of 810,188 cards. By the start of World War II, this collection had grown to over 10 million cards, and by 1946 had reached over 100 million cards.
In 1995 this collection was contained on over 200 million cards stored in filing cabinets occupying one acre of floor space in the J. Edgar Hoover building in Washington D.C. and archive size was increasing at the rate of 30,000 to 50,000 new cards per day.
Digitization of fingerprint cards seemed to be the most obvious choice and the project named FBI's Integrated Automated Fingerprint Identification System (IAFIS) was started to cope with the design and implementation of a national standard for collecting, encoding, storing, and retrieving digitized fingerprint images. According to the FBI standard fingerprints are stored as 8-bit grayscale images. Each fingerprint card, when digitized at 500 dpi requires about 10 Mbytes of storage. The FBI's entire collection would therefore consume two petabytes (2,000,000,000 megabytes) of electronic storage space.
The need for an effective compression technique was then very urgent. Unfortunately, neither the well-known lossless methods nor the JPEG methods were found to be satisfactory. Most lossy compression methods, such as JPEG, discard the smallest (highest frequency) details in images, and at higher compression ratios unacceptably distorts the image. Contained within fingerprints are tiny details that are considered admissible points of identification in a court of law. To JPEG, these details may be regarded as noise and removed. The JPEG quantization matrix also allows blocking artifacts to occur in the image at compression ratios above about 10:1. Shifting bits to the high frequencies to preserve small details will only make the blocking worse.
Lossless compression methods, such as LZW and JBIG, cannot achieve the high compression ratios of WSQ on fingerprint data, with 2:1 typically being the best.
A new compression technique (with small acceptable loss), called Wavelet Scalar Quantization (WSQ) was developed and it became the FBI standard for the compression of 500 dpi fingerprint images.
WSQ is a lossy compression method that is well-suited for preserving the very high resolution details of grayscale images while maintaining high compression ratios of typically 12:1 to 15:1 on images that have not undergone "quality enhancements" (such as histogram equalization) to improve the appearance of the image.
Table 5 WSQ file format specifications
Feature | Description |
Name | FBI's Wavelet Scalar Quantization file format.
Also known as: FBI Fingerprint Format or FBI WSQ |
Application | The standard file format used by the FBI for storage and interchange of grayscale fingerprint images |
Originator | FBI (U.S. Federal Bureau of Investigation) |
Type | Bitmap |
Colors | 8 bit grayscale |
Compression | Wavelet Scalar Quantization |
Maximum image size | 64K x 64K |
Multiple images per file | No |
Using WSQ image library is very easy. Only 2-3 steps and a few lines of code are needed. Several examples are provided below.
Step 1
Please copy all files:
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WSQ_Import_32.8BA
WSQ_Export_32.8BE
WSQ_library.dll |
to the Adobe Photoshop plug-ins directory, like for example:
C:\Program Files (x86)\Adobe\Adobe Photoshop CC 2017 (32 Bit)\Plug-ins\Import-Export
C:\Program Files\Adobe\Adobe Photoshop CS4\Plug-ins\Import-Export
Step 2
Restart Adobe Photoshop. WSQ plug-ins will be available in Adobe Photoshop menu:
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File->Import...->WSQ Import...
File->Export...->WSQ Export... |
To download WSQ plug-ins for Adobe Photoshop click here
Step 1
Load WSQ library and declare its functions. Add following lines to your code:
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typedef (*SaveBMPToFile)( HBITMAP hBitmap, const char *filename, int filetype);
typedef HBITMAP (*CreateBMPFromFile)( const char *filename);
typedef (*RegisterWSQ)();
SaveBMPToFile pSaveBMPToFile;
CreateBMPFromFile pCreateBMPFromFile;
RegisterWSQ pRegisterWSQ;
HINSTANCE hWSQ_library;
hWSQ_library = LoadLibrary("WSQ_library.dll");
pSaveBMPToFile = (SaveBMPToFile) GetProcAddress(hWSQ_library, "_SaveBMPToFile");
pCreateBMPFromFile = (CreateBMPFromFile) GetProcAddress(hWSQ_library, "_CreateBMPFromFile");
pRegisterWSQ = (RegisterWSQ) GetProcAddress(hWSQ_library, "_RegisterWSQ"); |
Step 2
Call and use WSQ library functions:
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hbitmap = (pCreateBMPFromFile)((LPCSTR)dlgFile.GetPathName());
or
(pSaveBMPToFile)(bitmap->GetBitmap(), (LPCSTR)dlgFile.GetPathName(), dlgFile.m_ofn.nFilterIndex); |
Step 3
Unload WSQ library. Add following line to your code:
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bRes = FreeLibrary(hWSQ_library); |
To download Microsoft Visual C++ 6.0 sample project click here
Click here for important notes for .NET developers
Step 1
Load WSQ library and declare its functions. Add following lines to your code:
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[DllImport("WSQ_library.dll", EntryPoint = "_CreateBMPFromFile", CharSet = Ansi)]
static Int32 _CreateBMPFromFile(String* filename);
[DllImport("WSQ_library.dll", EntryPoint = "_SaveBMPToFile", CharSet = Ansi)]
static void _SaveBMPToFile(IntPtr hBitmap, String* filename, Int32 filetype);
[DllImport("WSQ_library.dll", EntryPoint = "_RegisterWSQ", CharSet = Ansi)]
static void _RegisterWSQ(); |
Step 2
Call and use WSQ library functions:
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picture->Image = Image::FromHbitmap(_CreateBMPFromFile(ofd->FileName));
or
_SaveBMPToFile((new Bitmap(picture->Image))->GetHbitmap(), sfd->FileName, sfd->FilterIndex); |
To download Microsoft Visual C++ .NET 2003 Windows Forms Application sample project click here
To download Microsoft Visual C++ .NET 2008 Windows Forms Application sample project click here
To download Microsoft Visual C++ .NET 2022 CLR Project (.NET Framework) sample project click here
Click here for important notes for .NET developers
Step 1
Load WSQ library and declare its functions. Add following lines to your code:
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[DllImport("WSQ_library.dll")]
public static extern IntPtr _CreateBMPFromFile(String lpszFileName);
[DllImport("WSQ_library.dll")]
public static extern void _SaveBMPToFile(IntPtr hBitmap, String filename, Int32 filetype);
[DllImport("WSQ_library.dll")]
public static extern void _RegisterWSQ(); |
Step 2
Call and use WSQ library functions:
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bp = _CreateBMPFromFile(ofd.FileName);
or
_SaveBMPToFile(bp, sfd.FileName, sfd.FilterIndex); |
To download Microsoft Visual C# .NET 2003 sample project click here
To download Microsoft Visual C# .NET 2010 sample project click here
To download Microsoft Visual C# .NET 2013 Windows Forms App sample project click here
To download Microsoft Visual C# .NET 2017 Windows Forms App sample project click here
To download Microsoft Visual C# .NET 2022 Windows Forms App sample project click here
Click here for important notes for .NET developers
Step 1
Add declarations of WSQ library functions using PInvoke (platform invoke) mechanism :
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<DllImport("WSQ_library.dll", CallingConvention:=CallingConvention.Cdecl, CharSet:=CharSet.Ansi)> _
Shared Function _CreateBMPFromFile(ByVal lpszFileName As String) As IntPtr
End Function
<DllImport("WSQ_library.dll", CallingConvention:=CallingConvention.Cdecl, CharSet:=CharSet.Ansi)> _
Shared Function _SaveBMPToFile(ByVal hBitmap As IntPtr, ByVal lpszFileName As String, _
ByVal ifiletype As Short) As Short
End Function
<DllImport("WSQ_library.dll", CallingConvention:=CallingConvention.Cdecl, CharSet:=CharSet.Ansi)> _
Shared Sub _RegisterWSQ()
End Sub |
Step 2
Call and use WSQ library functions:
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OutputPicture.Image = Bitmap.FromHbitmap(_CreateBMPFromFile(OpenFileDialog1.FileName))
or
iResult = _SaveBMPToFile((New Bitmap(OutputPicture.Image)).GetHbitmap(), SaveFileDialog1.FileName,
SaveFileDialog1.FilterIndex) |
To download Microsoft Visual Basic .NET 2003 sample project click here
To download Microsoft Visual Basic .NET 2010 sample project click here
To download Microsoft Visual Basic .NET 2013 Windows Forms App sample project click here
To download Microsoft Visual Basic .NET 2017 Windows Forms App sample project click here
To download Microsoft Visual Basic .NET 2022 Windows Forms App sample project click here
Click here for important notes for .NET developers
Step 1
Load WSQ library and declare its functions. Add following lines to your code:
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/** @attribute DllImport("WSQ_library.dll", CharSet=System.Runtime.InteropServices.CharSet.Ansi, SetLastError=true) */
public static native System.IntPtr _CreateBMPFromFile(String lpszFileName);
/** @attribute DllImport("WSQ_library.dll", CharSet=System.Runtime.InteropServices.CharSet.Ansi, SetLastError=true) */
public static native void _SaveBMPToFile(System.IntPtr hBitmap, String filename, int filetype);
/** @attribute DllImport("WSQ_library.dll", CharSet=System.Runtime.InteropServices.CharSet.Ansi, SetLastError=true) */
public static native void _RegisterWSQ(); |
Step 2
Call and use WSQ library functions:
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bp = _CreateBMPFromFile(ofd.get_FileName());
or
_SaveBMPToFile(bp, sfd.get_FileName(), sfd.get_FilterIndex()); |
To download Microsoft Visual J# .NET 2003 sample project click here
To download Microsoft Visual J# .NET 2005 sample project click here
Click here for important notes for Visual Basic 1.x-6.x developers
Step 1
Add declarations of WSQ library functions using __stdcall wrapper interface:
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Private Declare Function CreateBMPFromFile Lib "WSQ_library_stdcall.dll"
Alias "CreateBMPFromFile_stdcall"
(ByVal lpszFileName As String) As Long
Private Declare Function SaveBMPToFile Lib "WSQ_library_stdcall.dll"
Alias "SaveBMPToFile_stdcall"
(ByVal hBitmap As Long, ByVal lpszFileName As String, ifiletype As Integer) As Integer
Private Declare Function RegisterWSQ Lib "WSQ_library_stdcall.dll"
Alias "RegisterWSQ_stdcall" () As Integer
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Step 2
Call and use WSQ library functions:
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OutputPicture.Picture = GetPicture(CreateBMPFromFile(CommonDialog1.FileName), vbPicTypeBitmap)
or
iResult = SaveBMPToFile(OutputPicture.Picture.Handle, lpszDialogFileName,
CommonDialog1.FilterIndex) |
To download Microsoft Visual Basic 6.0 sample project click here
Step 1
Add declarations of WSQ library functions using __stdcall wrapper interface:
|
Private Declare Function CreateBMPFromFile Lib "WSQ_library_stdcall.dll"
Alias "CreateBMPFromFile_stdcall"
(ByVal lpszFileName As String) As Long
Private Declare Function SaveBMPToFile Lib "WSQ_library_stdcall.dll"
Alias "SaveBMPToFile_stdcall"
(ByVal hBitmap As Long, ByVal lpszFileName As String, ifiletype As Long) As Long
Private Declare Function RegisterWSQ Lib "WSQ_library_stdcall.dll"
Alias "RegisterWSQ_stdcall" () As Long
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Step 2
Call and use WSQ library functions:
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Sheet1.OutputImage.Picture = ModuleOleHelper.HBitmapToIPicture(CreateBMPFromFile(FileName))
or
iResult = SaveBMPToFile(Sheet1.OutputImage.Picture.Handle, FileName, iFilterIndex) |
To download Microsoft Microsoft Excel 2003 sample project click here
Step 1
Add declarations of WSQ library functions using __stdcall wrapper interface:
|
Private Declare Function CreateBMPFromFile Lib "WSQ_library_stdcall.dll"
Alias "CreateBMPFromFile_stdcall"
(ByVal lpszFileName As String) As Long
Private Declare Function SaveBMPToFile Lib "WSQ_library_stdcall.dll"
Alias "SaveBMPToFile_stdcall"
(ByVal hBitmap As Long, ByVal lpszFileName As String, ifiletype As Long) As Long
Private Declare Function RegisterWSQ Lib "WSQ_library_stdcall.dll"
Alias "RegisterWSQ_stdcall" () As Long
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Step 2
Call and use WSQ library functions:
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hBitmap = ModuleOleHelper.HBitmapToIPicture(CreateBMPFromFile(FileName))
or
iResult = SaveBMPToFile(hBitmap, FileName, iFilterIndex) |
To download Microsoft Microsoft Access 2003 sample project click here
Step 1
Add declarations of WSQ library functions using __stdcall wrapper interface:
|
Private Declare Function CreateBMPFromFile Lib "WSQ_library_stdcall.dll"
Alias "CreateBMPFromFile_stdcall"
(ByVal lpszFileName As String) As Long
Private Declare Function SaveBMPToFile Lib "WSQ_library_stdcall.dll"
Alias "SaveBMPToFile_stdcall"
(ByVal hBitmap As Long, ByVal lpszFileName As String, ifiletype As Long) As Long
Private Declare Function RegisterWSQ Lib "WSQ_library_stdcall.dll"
Alias "RegisterWSQ_stdcall" () As Long
|
Step 2
Call and use WSQ library functions:
|
OutputImage.Picture = ModuleOleHelper.HBitmapToIPicture(CreateBMPFromFile(FileName))
or
iResult = SaveBMPToFile(OutputImage.Picture.Handle, FileName, iFilterIndex) |
To download Microsoft Microsoft Word 2003 sample project click here
Step 1
Add declarations of WSQ library functions using __stdcall wrapper interface:
|
Private Declare Function CreateBMPFromFile Lib "WSQ_library_stdcall.dll"
Alias "CreateBMPFromFile_stdcall"
(ByVal lpszFileName As String) As Long
Private Declare Function SaveBMPToFile Lib "WSQ_library_stdcall.dll"
Alias "SaveBMPToFile_stdcall"
(ByVal hBitmap As Long, ByVal lpszFileName As String, ifiletype As Long) As Long
Private Declare Function RegisterWSQ Lib "WSQ_library_stdcall.dll"
Alias "RegisterWSQ_stdcall" () As Long
|
Step 2
Call and use WSQ library functions:
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Slide1.OutputImage.Picture = ModuleOleHelper.HBitmapToIPicture(CreateBMPFromFile(FileName))
or
iResult = SaveBMPToFile(Slide1.OutputImage.Picture.Handle, FileName, iFilterIndex) |
To download Microsoft Microsoft PowerPoint 2003 and 2010 sample project click here
Step 1
Load WSQ library and declare its functions. Add following lines to your code:
|
typedef (*SaveBMPToFile)( HBITMAP hBitmap, const char *filename, int filetype);
typedef HBITMAP (*CreateBMPFromFile)( const char *filename);
typedef (*RegisterWSQ)();
SaveBMPToFile pSaveBMPToFile;
CreateBMPFromFile pCreateBMPFromFile;
RegisterWSQ pRegisterWSQ;
HINSTANCE hWSQ_library;
hWSQ_library = LoadLibrary("WSQ_library.dll");
pSaveBMPToFile = (SaveBMPToFile) GetProcAddress(hWSQ_library, "_SaveBMPToFile");
pCreateBMPFromFile = (CreateBMPFromFile) GetProcAddress(hWSQ_library, "_CreateBMPFromFile");
pRegisterWSQ = (RegisterWSQ) GetProcAddress(hWSQ_library, "_RegisterWSQ"); |
Step 2
Call and use WSQ library functions:
|
hBitmap = (pCreateBMPFromFile)(open_dialog->FileName.c_str());
or
(pSaveBMPToFile)(OutputImage->Picture->Bitmap->Handle, save_dialog->FileName.c_str(), save_dialog->FilterIndex); |
To download Borland C++ Builder 6.0 sample project (dynamic version) click here
To download Borland C++ Builder 2007 sample project (dynamic version) click here
To download Embarcadero C++ Builder 2010 sample project (dynamic version) click here
To download Embarcadero C++ Builder XE2 sample project (dynamic version) click here
To download Embarcadero C++ Builder 10 Seattle sample project (dynamic version) click here
Notice: Static DLL loading is available only for Embarcadero C++ Builder 10 Seattle.
All other compilers and other C++ Builder versions should use dynamic DLL loading.
Step 1
Add the file “WSQ_library.lib” to your project as show in figures below
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|
Figure 4 Go to menu Project -> Add Project
| Figure 5 Select file “WSQ_library.lib”
|
Step 2
Add this line at the beginning of your main program:
Step 3
Call and use WSQ library functions:
|
hBitmap = CreateBMPFromFile( open_dialog->FileName.c_str());
or
SaveBMPToFile( OutputImage->Picture->Bitmap->Handle, save_dialog->FileName.c_str(),
save_dialog->FilterIndex);
|
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Step 1
Add declarations of WSQ library functions:
|
function CreateBMPFromFile (const file_name: PCHAR): HBitmap; cdecl; external 'WSQ_library.dll'
name '_CreateBMPFromFile';
function SaveBMPToFile( const bitmap : HBITMAP; const filename : PCHAR; filetype: Integer):Integer;
cdecl; external 'WSQ_library.dll' name '_SaveBMPToFile';
function RegisterWSQ():Integer; cdecl; external 'WSQ_library.dll' name '_RegisterWSQ';
|
Step 2
Call and use WSQ library functions:
|
OutputImage.Picture.Bitmap.Handle := CreateBMPFromFile( PCHAR(open_dialog.FileName));
or
SaveBMPToFile( OutputImage.Picture.Bitmap.Handle, PCHAR(save_dialog.FileName),
save_dialog.FilterIndex);
|
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To download Borland Delphi 2007 sample project click here
To download Embarcadero Delphi 2010 sample project click here
To download Embarcadero Delphi XE2 sample project click here
To download Embarcadero Delphi 10 Seattle sample project click here
To download Lazarus 2.2.0 sample project click here
To download Bloodshed Dev-Pascal 1.9.2 sample project click here
Click here for important notes for Sun Java developers
Step 1
Add declarations of WSQ library functions using JNIEXPORT wrapper interface:
|
System.loadLibrary("WSQ_library_jniexport");
public static native int[] CreateBMPFromFile(int[] dimension, String fileName);
public static native void SaveBMPToFile(int[] data, int width, int height, String fileName, int type);
public static native void RegisterWSQ();
|
Step 2
Call and use WSQ library functions:
|
int[] data = WSQ_Demo.CreateBMPFromFile(dimension, fileName)
or
WSQ_Demo.SaveBMPToFile(pixels, width, height, fileName, type) |
To download Sun Java (J2SE Development Kit 5.0 Update 7) sample project click here
To download NetBeans 5.0 Sun Java (J2SE Development Kit 5.0 Update 7) sample project click here
To download Eclipse 3.3.0 Sun Java (J2SE Development Kit 5.0 Update 7) sample project click here
|
typedef HBITMAP (WINAPI *CreateBMPFromFile)(const char *filename);
typedef void (WINAPI *SaveBMPToFile)(HBITMAP hBitmap, const char *filename, int filetype);
typedef int (WINAPI *RegisterWSQ)();
CreateBMPFromFile CreateBMPFromFile_ptr = 0;
SaveBMPToFile SaveBMPToFile_ptr = 0;
RegisterWSQ RegisterWSQ_ptr = 0;
HINSTANCE g_wsqLibrary = 0;
g_wsqLibrary = LoadLibrary("WSQ_library.dll");
CreateBMPFromFile_ptr = (CreateBMPFromFile)GetProcAddress(g_wsqLibrary, "_CreateBMPFromFile");
SaveBMPToFile_ptr = (SaveBMPToFile)GetProcAddress(g_wsqLibrary, "_SaveBMPToFile");
RegisterWSQ_ptr = (RegisterWSQ)GetProcAddress(g_wsqLibrary, "_RegisterWSQ"); |
Step 2
Call and use WSQ library functions:
|
g_hBitmap = CreateBMPFromFile_ptr(szFileName);
or
SaveBMPToFile_ptr(bitmap, szFileName, ofn.nFilterIndex); |
Step 3
Unload WSQ library. Add following line to your code:
|
bRes = FreeLibrary(g_wsqLibrary); |
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To download Code::Blocks C++ 1.0rc2 sample project click here
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To download Borland C++ 5.5 for Win32 sample project click here
To download Digital Mars C/C++ 8.50 sample project click here
Step 1
Load WSQ library and declare its functions. Add following lines to your code:
|
typedef void (*SaveBMPToFile)( HBITMAP hBitmap, const char *filename, int filetype);
typedef HBITMAP (*CreateBMPFromFile)( const char *filename);
typedef void (*RegisterWSQ)();
SaveBMPToFile pSaveBMPToFile;
CreateBMPFromFile pCreateBMPFromFile;
RegisterWSQ pRegisterWSQ;
HINSTANCE hWSQ_library;
hWSQ_library = LoadLibrary( _("WSQ_library.dll"));
pSaveBMPToFile = (SaveBMPToFile) GetProcAddress(hWSQ_library, "_SaveBMPToFile");
pCreateBMPFromFile = (CreateBMPFromFile) GetProcAddress(hWSQ_library, "_CreateBMPFromFile");
pRegisterWSQ = (RegisterWSQ) GetProcAddress(hWSQ_library, "_RegisterWSQ"); |
Step 2
Call and use WSQ library functions:
|
bitmap = (pCreateBMPFromFile)(fileName.utf8_str());
or
(pSaveBMPToFile)(bitmap, fileName.utf8_str(), index); |
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Step 1
Add declarations of WSQ library functions using __stdcall wrapper interface:
|
DECLARE INTEGER CreateBMPFromFile_stdcall IN WSQ_library_stdcall ;
STRING lpszFileName
DECLARE INTEGER SaveBMPToFile_stdcall IN WSQ_library_stdcall ;
INTEGER hBitmap, STRING lpszFileName, INTEGER ifiletype
DECLARE INTEGER RegisterWSQ_stdcall IN WSQ_library_stdcall
|
Step 2
Call and use WSQ library functions:
|
hBitmap = CreateBMPFromFile_stdcall(FileName)
or
SaveBMPToFile_stdcall(hBitmap, FileName, FileType) |
To download Microsoft Visual FoxPro 5.0 sample project click here
Step 1
Add declarations of WSQ library functions using __stdcall wrapper interface:
|
Declare Function CreateBMPFromFile Lib "WSQ_library_stdcall.dll" _
Alias "CreateBMPFromFile_stdcall" (Byval lpszFileName$ As String) As Long
Declare Function SaveBMPToFile Lib "WSQ_library_stdcall.dll" _
Alias "SaveBMPToFile_stdcall" (Byval hBitmap% As Long, Byval lpszFileName$ As String, _
Byval ifiletype% As Long) As Long
Declare Function RegisterWSQ Lib "WSQ_library_stdcall.dll" _
Alias "RegisterWSQ_stdcall" () As Long
|
Step 2
Call and use WSQ library functions:
|
hBitmap = CreateBMPFromFile(FileName)
or
ret = SaveBMPToFile(hBitmap, FileName, 1) |
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Click here for important notes for MatLab developers
Step 1
Load WSQ library and declare its functions. Add following lines to your code:
|
loadlibrary 'WSQ_library' 'WSQ_library.h' 'alias' 'WSQ_lib';
|
Step 2
Call and use WSQ library functions using MatLab MEX wrapper interface (for functions containing HBITMAP type data) or call WSQ library functions directly (for functions without HBITMAP):
|
picture_data = WSQ_library_read_image(filename);
or
WSQ_library_write_image(picture_data, filename_write, int32(file_type)); |
Step 3
Unload WSQ library. Add following line to your code:
To download MatLab 7.0 sample project click here
Click here for important notes for Compaq Fortran developers
Step 1
Add declarations of WSQ library functions using Fortran wrapper interface:
|
hWSQLib = loadlibrary("WSQ_library_fortranexport.dll"C)
pCreateBMPFromFile = getprocaddress(hWSQLib, "_CreateBMPFromFile"C)
pSaveBMPToFile = getprocaddress(hWSQLib, "_SaveBMPToFile"C)
pRegisterWSQ = getprocaddress(hWSQLib, "_RegisterWSQ"C)
|
Step 2
Call and use WSQ library functions:
|
hb = CreateBMPFromFile(filename)
or
i = SaveBMPToFile(%VAL(hBitmap), filename, %VAL(filterIndex)) |
Step 3
Unload WSQ library. Add following line to your code:
|
status = freelibrary(hWSQLib) |
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Step 1
Load WSQ library and declare its functions. Add following lines to your code:
|
$DllName = "WSQ_library_stdcall.dll"
DECLARE FUNCTION CreateBMPFromFile(BYVAL lpszFileName AS STRING) AS LONG
DECLARE FUNCTION SaveBMPToFile(BYVAL hBitmap AS LONG, BYVAL lpszFileName AS STRING, BYVAL
ifiletype AS LONG) AS INTEGER
DECLARE FUNCTION RegisterWSQ() AS INTEGER
TYPE WSQLibrary_Proc
pCreateBMPFromFile AS DWORD
pSaveBMPToFile AS DWORD
pRegisterWSQ AS DWORD
END TYPE
TYPE WSQLibrary_Params
hLib AS LONG
DProcs AS WSQLibrary_Proc
END TYPE
WSQLibrary_Param.hLib = LoadLibrary( BYVAL STRPTR($DllName) )
WSQLibrary_Param.DProcs.pCreateBMPFromFile = GetProcAddress( WSQLibrary_Param.hLib,
"CreateBMPFromFile_stdcall" )
WSQLibrary_Param.DProcs.pSaveBMPToFile = GetProcAddress( WSQLibrary_Param.hLib,
"SaveBMPToFile_stdcall" )
WSQLibrary_Param.DProcs.pRegisterWSQ = GetProcAddress( WSQLibrary_Param.hLib,
"RegisterWSQ_stdcall" )
|
Step 2
Call and use WSQ library functions:
|
CALL DWORD WSQLibrary_Param.DProcs.pCreateBMPFromFile USING CreateBMPFromFile(szFileName)
TO hBitmap
or
CALL DWORD WSQLibrary_Param.DProcs.pCreateBMPFromFile USING SaveBMPToFile(hBitmap,
szFileName, ofn.nFilterIndex) TO nResult
|
Step 3
Unload WSQ library. Add following lines to your code:
|
DIM dp AS WSQLibrary_Params
FreeLibrary WSQLibrary_Param.hLib
WSQLibrary_Param = dp
|
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Step 1
Load WSQ library and declare its functions. Add following lines to your code:
|
; WSQ library name
LIBNAME DB 'WSQ_library.dll',0
; WSQ library names of procedures
STR_CREATEBMP DB '_CreateBMPFromFile',0
STR_SAVE DB '_SaveBMPToFile',0
; WSQ library addresses of functions
HCREATEBMP DD 0 ; CreateBMPFromFile address
HSAVE DD 0 ; SaveBMPToFile address
; WSQ library address
HLIB DD 0
; Load DLL
PUSH OFFSET LIBNAME
CALL LoadLibraryA@4
CMP EAX, 0
JE DLL_LOAD_ERROR
MOV [HLIB], EAX
; Get address of function LoadBMPFromFile
PUSH OFFSET STR_CREATEBMP
PUSH [HLIB]
CALL GetProcAddress@8
CMP EAX, 0
JE FUNC_NOT_FOUND
MOV HCREATEBMP, EAX
; Get address of function SaveBMPToFile
PUSH OFFSET STR_SAVE
PUSH [HLIB]
CALL GetProcAddress@8
CMP EAX, 0
JE FUNC_NOT_FOUND
MOV HSAVE, EAX |
Step 2
Call and use WSQ library functions:
|
; CreateBMPFromFile
PUSH OFFSET STR_FILENAME
CALL [HCREATEBMP]
ADD ESP, 4
CMP EAX, 0
JE UNKNOWN_ERROR ; Error loading image
MOV [hBitmap], EAX
XOR EAX, EAX
JMP FINISH
or
; SaveBMPToFile
PUSH [OFN.nFilterIndex]
PUSH OFFSET STR_FILENAME
PUSH [hBitmap]
CALL [HSAVE]
ADD ESP, 12
CMP EAX, 0
JE UNKNOWN_ERROR
XOR EAX, EAX
JMP FINISH
|
Step 3
Unload WSQ library. Add following lines to your code:
|
; Free WSQ library
PUSH [HLIB]
CALL FreeLibrary@4
CMP EAX, 0
JE UNKNOWN_ERROR |
To download MASM32 (32 bit Microsoft Assembler) 9.0 sample project click here
Step 1
Click here for important notes for PHP developers
Step 2
Call and use WSQ library functions:
|
//converts image from WSQ format to JPG format
wsq_convert_image("./sample_image.wsq","./output_JPG_image",5);
or
$image1 = wsq_read_image_from_file("./sample_image.wsq");
or
wsq_save_image_to_file($image2, $output_fileName, 5); //save image as JPG |
To download PHP 4/5/7 sample project click here
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